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Playing the game it is clearly that was done because it would likely mean either working a few more years on the game, and/or not having enough money to pay freelancer to make said scenes). Makes me wonder what the dev would be able to do with more money and manpower, since that's the clear bottleneck during the game's development(Some cool scenes just fades to black instead of playing out, and "completed" with the appropriate sounds, and having some very exciting scenes. The writing is great, though I'm sure there are a few grammar mistakes here and there.īut yeah, the combat system is great, the story is compelling so far, the progression system is interesting, and the presentation is good.
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Some battle animations should have been a bit slower to better process the attack, others should have a little more in it to notice the attack better(Some animations are really quiet and somewhat difficult to see that your attack has been deployed, for the first tries anyways).
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Presentation-wise, the animations are the weakest part(though still good).
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